A big thank you to all those people!
Magdalestrüm V4.1 (V1, v2, v3, v3.1, v3.2, v4 too, but it went super fast!) Was invented, manufactured and modeled by:
-- Gurney Halleck technical parts: CSS, layout, php page, bug fixes, maintenance of different versions, creating the map.
- Keke invention of the general idea, team coordination, creation of algorithms, designs, MySQL queries, indexing, search for partners and a lot of work for the V1.
Since there is also:
- Tigrou_bis become a zadmin, who makes great texts!
- Brother Yiquan for all these tips on web accessibility
- Note animateur de génie qui sait fédérer les joueurs et leurs proposent toujours des quêtes à réaliser.
Thank you to tou (te) s our friend (s) for the different test phases, and especially to:
- Titan for we have supported every Thursday evening for his corrections, his memory, and ... participation in the project
- We have nothing for proofreading
- Thrawn for the forum, and the few tests in prod and test.
- Eva for being not even gone to the character creation ... good, she sings and she works hard. She is excused!
- Miko for his many drawings and very good design ideas in the game
- Beanman for all phases of testing from the V3.
Nous continuons donc nos efforts pour parvenir à un super jeu, accessible par tous, qui sort des sentiers battus, qui sent la mer et la liberté, dont le... (on vient de me dire d'arrêter de dire des bêtises : donc juste : Merci !)
Thank you, Thank you Thank you!
Gurney Halleck and Keke
Jeux-Web.comhttp://www.jeux-alternatifs.com/